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Topics - Firebomb

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Starting back in 1985, me and several friends regularly met weekly (at the minimum) to play the original, basic Marvel Super Heroes Role Playing Game (MSH RPG). We were quite young, and we were rather dim compared to our modern selves. However, we were big comic book fans, so it was a hoot to engage in various adventures in the world of our favorite heroes.

Soon enough, the advanced version of the game came out, and we adopted its use in our regular play sessions. The more we used it, and the more we played other games in addition to the MSH RPG, I increasingly began to find bits and pieces of the rules I thought could use some tweaking. And, at the same time, I found there were more than a few things I'd like to add to the game.

So I began making them.

The material I churned out in the late 80s and early 90s was pretty unpolished, truth be told, but then again I was writing it all out on paper as I progressed. The modern age of computers has greatly helped to facilitate my creative efforts in this regard, even if of late I don't actually have a group with which to engage in gaming these days. Alas.

While the vast majority of what I originally built to accentuate the original rules was in regards to character generation, there are other things I wanted to tweak. And, as time went on, I developed the urge to produce material that wasn't weighed down by the many and various copyrights of others - in other words, truly original material.

And thus, the Universal Heroes system was born.

Ostensibly the same as the MSH RPG, my Universal Heroes rules all feature completely new text, with no copyrighted characters or art that certain corporations could use to Cease and Desist me off of the Internet. Furthermore, the vast majority of my work is still compatible with the original system's rules, in case you don't like all of my modifications.

Thus, one could plug bits and pieces of my original works into their own MSH RPG game if they like, or they could go all in and cut loose with a Universal Heroes game. Either way, I'll be using this specific thread to talk about my original rules material, if only to keep it all in one place and to prevent forum bloat. I wouldn't want to drown everyone else out, after all.

Even if the place is still filling back in.

If you're at all interested, you can find my Universal Heroes materials here: https://www.technohol.com/custom/index.asp

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Originally by MTS, on July 21, 2010, 05:47:27 AM

Gaming Nerds Я Us started off as an adult MSN community roughly about nine years ago. Saber Jade Wylde, and I started it with Arios and his wife Heather. Eventually MSN changed communities to groups, and eventually they shipped off adult groups to World Groups. I attempted to transfer it there, but I can no longer access my sign in there, and I find the overall layout of the site to not be to my liking.

During the first year, we added a Yahoo Group as a "sister site" for the original (mostly because MSN's maximum file size allotment was rather small). At some point (I am not sure when), it was cloned to Grouply. I was able to import my MSN account there, but I feel about the same way about Grouply as I do about World Groups.

As much as I appreciate Yahoo Groups remaining open to this day, I find their forum to be lacking, and there are far too few customization options to improve them overall.

I finally decided to start a "proper" website, and stumbled across SixServe which [I thought was] an excellent webhost [at the time]. They offer unlimited hosting for free, if you do not mind putting up with a few ads. I don't like ads (which is why I use Firefox), and I didn't want any of our visitors to have to suffer though them either. I payed the one time free to make this website ad free permanently, and unless they change how they work, I promise this website will always remain ad free.

Originally I had planned to make the website pure .html, but I decided on a forum and a portal because I enjoy them more, and find them much easier to maintain.

The first incarnation of this website was though phpbb3. With the mods I wanted (only about half of them worked) it was buggy to say the least. I switched to SMF for the current incarnation of the site, and I find it to be much more stable and easier to mod and tweak to my needs.

Sixserve, while it was great for the money, tended to lag, and hang for many users (I had been told). The other problem I had was ownership switched hands, and lots of upgrades were being done, which completely hosed the LotGD client (even the private one  was testing in beta) beyond repair. The only option I had was to rebuild from scratch, but with the control panel being offline for a day or two at a time (often), and more upgrades planned for the future, I knew it was long past time to pack up and move again. Pf course, there were other issues as well:

Currently there are no "hard" rules for the forum other then keep your posts mostly appropriate - the exceptions being the writer's forums. The same applies to avatars. While it really does not bother me either way, SixServe's Terms of Service are concise and clear:

Now that we have left Sixserve behind, the only hard and fast rule is no hard core pornography. I don't want to have to draft rules, so please do not make me.

I think what ticked me off the most about Sixserve was when they "accidentally" deleted the old website (yes I was a paid Premium member) and this was all they had to say about it:

Quote
"We have determined it was an error from the system. We are giving you a new account and you will receive a conformational email with the details. ...We are sorry for the inconvenience."

That took them a week to come up with, and that was on their "Priority Support" for paid members. No offer was made to even try to restore my lost data. SixServe can go fuck themselves. I strongly recommend finding anyone else to host you if you want to build your own website.

So I looked into web hosting I could afford, and moved to iPanel, and now Gaming Nerds Я Us has a proper .com name! Some issues happened with the domain name (due to being given incorrect information by a member of their staff - they made it up by buying me a year of with my domain name), and Gaming Nerds Я Us dot com lost the .com. It migrated to a .co.

While I was between jobs, the site came up for renewal. I was forced to ask for donations to the fans who raised significant money for the website, but not enough for annual iPage hosting. I started looking into other sites, and Host Gator offered me a better deal, and they offer month to month hosting in addition to better prices. Also, they use cPanel which is the best website control panel in the world!

---------------------------------------------

If you are looking for a host, we are willing to host your work. You can either start a thread in the netbooks section or shoot me a PM. It will go though a quick staff review and we will let you know. If you would like to have your own subforum, we will consider that request as well.

For works in progress, just shoot us a sample (if available) and we will even provide a private subforum so you and your staff (should you have one) can work together.

Happy Gaming!
MTS

Last Edit on July 11, 2012, 04:50:20 PM by MajorTomSawyer

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General Gaming Nerds ᴙ Us Data / Welcome (back) to Gaming Nerds ᴙ Us!
« on: November 26, 2017, 03:15:24 pm »
Welcome back to Gaming Nerds ᴙ Us!

Several years ago, someone sniped the site's domain name away from the Gaming Nerds ᴙ Us folks, ostensibly to use it as a part of some mad marketing scheme. As time has shown, this didn't really help them very much, since I managed to find it recently for the sale price of a song. And, as it turns out, they ultimately lost out in the end, because I can't sing.

As you know, the site has been floating here or there for a while, due to the fact that Host Gator is a bunch of incompetent nincompoops various reasons, but it's now taking its first steps back into functionality! Currently housed under the same plan that www.technohol.com is using, GNᴙU's hosting is already paid up through the end of 2019, so it will be here a bit.

The actual structure of the forum is not yet set, as the Major will need to do that - it is his baby, after all. But feel free to join up in advance of that, if you like, and you'll be ready to join the conversation and gaming goodness once it is underway again. Thanks for those of you that have supported the site all these years, as well as all of our new (potential) friends!

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